







Hello, there!
I'm Serkan
I’m a creative technologist and software architect based in Istanbul. Trained in fine arts, I channel my background in sculpting and drawing into interactive installations, generative AI experiments, and game‑centric experiences. Since 2010 I’ve collaborated with startups and cultural festivals—crafting audio‑reactive video projections, AI‑driven music videos, and custom interactive tools. My work sits at the crossroads of art and code, blending hands‑on craftsmanship with open‑source machine‑learning pipelines to create human‑centered digital art.
Featured Projects

Platonic Flow
2023

March of Madness
2022
Touch of Hands
2022
Mahrem
2021
Neural Visions
2020
Featured Games
Gotchiverse 3D
2024
Game Dev Reel
2021-2023
Sculptures
Selected Sculptural Works


Various Installations
2009


Various Sculptures
2007
Digital Collectibles
Creative coding experiments as NFTs

"Pond Zero: A Dynamic Symphony of Survival" A vibrant, ever-evolving desert ecosystem teeming with life. This generative artwork showcases a delicate balance between various creatures—Bugs, Snakes, and Centipedes—each exhibiting unique behaviors and survival strategies.

Experimental simulation where creatures such as snakes, fish, lizards, and centipedes move and interact with each other in a lifelike manner, with predators hunting prey and all creatures reacting to their environment. - Use "d/D" for debug mode - Use "b/B" for blend mode

Lumina Nexus is a dynamic, generative artwork that exists at the intersection of light, motion, and cosmic energy. The artwork features a central geometric form, its facets shimmering with ever-changing hues, surrounded by orbiting spheres that echo the celestial dance of planets. Gossamer-like lines interconnect the elements, symbolizing the hidden threads that bind our universe

Each Plasma token embodies a unique blend of intricate patterns and vivid colors, reflecting the mesmerizing dance of particles in a state of matter beyond solid, liquid, and gas. With its dynamic palette and fluid forms, Plasma captures the essence of geometry and dimensionality, offering a glimpse into the vibrant nature of change. This project is inspired by the tutorial "An introduction to Shader Art Coding" by kishimisu. The tutorial provides an excellent introduction to GLSL and the world of shaders, sharing valuable insights and techniques.

This artwork is generated using patterns from Conway's Game of Life, originally created by John Horton Conway. The implementation and code used to generate this NFT are inspired by these well-known patterns.

Each token encapsulates a distinct configuration of Conway's Game of Life—a cellular automaton devised by mathematician John Conway. The game simulates the birth, survival, and death of cells on a rectangular grid based on simple rules that mimic the complexities of life. Each token's configuration is determined by parameters such as the initial percentage of living cells, cell size, and color scheme, which are randomized to ensure uniqueness. This approach marries the mathematical elegance of Conway's Game with blockchain's capability for creating non-fungible, distinct digital assets, offering a novel way to explore and own pieces of algorithmic art.
Audio Tracks
Audio Creations
Skills & Tools
Tools & Frameworks That I Use
- AWS|
- Adobe Illustrator|
- Adobe Photoshop|
- After Effects|
- Bash|
- Blender|
- ComfyUI|
- CoreML|
- Disco Diffusion|
- Django|
- Docker|
- Fishnet|
- Flask|
- GLSL|
- Git|
- GraphQL|
- JavaScript|
- Mirror|
- Node.js|
- OpenCV|
- OpenFrameworks|
- Photon Fusion|
- PowerShell|
- Processing|
- PyTorch|
- Python|
- SideFX Houdini|
- Sketch|
- Stable Diffusion|
- Streamlit|
- StyleGAN|
- Swift|
- TensorFlow|
- Three.js|
- TypeScript|
- Ubuntu|
- Unity 3D|
- Unity Netcode|
- Unreal Engine|
- XCode
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